Nathaniel Burlot

About

A draughtsman who grew up with the web, now designing interfaces, illustrations and visual systems with care.

I'm a designer working across visual identity, design systems and accessibility. My day-to-day is HTML, CSS/SCSS, ergonomics, colour and typography. The quiet craft of making digital things feel built rather than assembled.

Off the clock, I draw: comics, life studies, character work. And I think a lot about accessibility in sequential art. Personal, not a service: it's where I learn.

I work as a research engineer at Université de Lille. Most of what I ship starts on paper before it ever reaches a screen.

Path

2022 / now
Research engineer, Université de Lille
2014 / 2022
Multimedia designer, Université de Lille
2009 / 2014
Multimedia graphic designer, CCCP (video games)
2007 / 2009
Master's in digital arts, Université de Valenciennes

In short

What I love designing

Clarity, and time saved upfront. Readable interfaces, documented choices, almost-beautiful organisation. But also variety: drawing, ergonomics, visual research. Everything feeds everything else.

How I work

Paper, bullet points, pomodoro. Prototypes when needed, Figma today, XD yesterday. Above all: sorting through what my brain dumps without a filter.

Where I'm based

Northern France, near the Belgian border. Open to relocation, particularly in Flanders. Comfortable working remotely.

Tools

From ink to pixel, I switch tools without hesitation: Adobe Suite, Affinity Suite, Figma, VS Code, and more. The only thing that matters is what the tool lets you produce.

Toolbox

One colour per practice domain, the same coding appears on every project card.

Interface design

  • HTML
  • CSS
  • SCSS
  • Ergonomics
  • Light animation
  • Prototyping

Design systems

  • Design tokens
  • Component libraries
  • Theming
  • Documentation
  • Figma libraries
  • Accessibility audits

Visual identity

  • Visual identity
  • Logotypes
  • Typography
  • Colour
  • Editorial layout

Illustration

  • Ink
  • Digital painting
  • Character design
  • Sequential storytelling
  • Life studies

Teaching

  • Workshops
  • Course design
  • Mentoring
  • Accessibility training

Teaching experience

Alongside my design work, I've occasionally taught design-related topics in higher education settings. These sessions allowed me to share design practices rooted in clarity, accessibility and structure, from print layout to digital interfaces.

UX · Accessibility

University of Lille - Internal training sessions

2025 • Internal trainer

Creating accessible PDFs with InDesign & Adobe Acrobat Pro: tagging structure, export settings, screen reader compatibility

Colleagues and support staff working on teaching materials and official publications

Illustration · Design

Université de Valenciennes - Master Création Numérique

2011 / 2012 • Guest lecturer

Storyboarding, visual composition, typographic principles, and graphic identity

Master students in multimedia design and digital creation

Illustration · Motion

Supinfogame / Rubika (Valenciennes)

2011 • Workshop facilitator

2D animation techniques for video games: animation setup, timeline structure, and narrative pacing for interactive formats

Game art students (Bachelor/Master level)

While these sessions date back, they helped sharpen my ability to explain design logic, across both creative and technical profiles.

Inclusive design

I aim to make digital interfaces more usable and inclusive, especially for people with visual, cognitive, or motor differences. Accessibility isn't something I layer in afterwards: it's part of my design process from the start, even if I'm still learning and growing as I go.

What I focus on in my practice

  • Clear color contrast and WCAG-aligned accessibility choices
  • Semantic HTML and logical content structure
  • Keyboard and screen-reader friendly navigation
  • Careful visual spacing, clear iconography, and readable typography
  • Regular reviews from an accessibility lens, within my scope

I'm not an accessibility expert or front-end specialist, but I build with inclusion in mind, and I aim to keep learning.